3/3/2023 0 Comments Rimworld ideology igg![]() The US military or who agrees to help movies and games with their realism as long as they agree to follow certain rules. like who are they kidding? we know they're doing worse shit morally than this on the daily. the terrorist was already established as a bad guy previously and all that. oh there was some stuff about threatening a terrorist with harm to his family but. the developers blaming russia for the warcrime they committed, valley of death or whatever. ypg fighting against russia with US support(lol)>2. I watched the cutscenes on youtube the other day and the most interesting things i caught are *spoilers*>1. >108774I would but i'm not sure there's enough meat on the bone. ![]() This lets you get all the positives of transhumanists, without having to worry about all the mood maluses while you are building up to them, and lets you modify precepts to maximize mood bonuses.Been playing Underrail recently, and it fucking kills methe best fucking turn-based combat system I've ever seen, somebody actually done stealth in a turn-based combat right for once holy fucktaking a cut throat feat and slicing and dicing fuckers out of stealth never felt THAT satisfying, sneaking arming traps taking that one sniper shot never felt THAT satisfyingand still, so much potential wasted, it just kills meI never understood this, you have the hard part nailed, but you fuck up the easy part, what in the actual fuckfirst, fucking energy shield mechanic ruins the game, even on DOMINATING difficulty you can craft a shield that protects you from both high impact and low impact attacksit's plain broken additional armor without much drawbacksecond, fucking sci-fi and post-apoc don't mix wellfucking ayy lmaos, time travel n shit don't mix with post-apoc YOU STUPID FAGGOT HOLY SHITthird, aestheticsit's all over the fucking place, everyone and their grandma is a fucking psi mage, hobos wielding plasma pistols, hi-tech every fucking where, great post-apoc you have there idiotdevs took fallout's broken combat and done it rightbut they took fallout's post-apoc world and done it WRONG When you make your ideology, you are limited to picking from only low impact memes, but upon first reformation change pick any (non-conflicting) meme.įrom a meta perspective, they are very powerful because it only takes 36-52 development points to get a standard ideology going, BUT you get to choose when you pick your memes and what your precepts are.įor example you can start off with Superiority meme with intense bigtory precept for the early and powerful mood boost, roll for tunneler as your second meme to secure food, roll human primacy third, and then 4th roll transhumanists and swap your bigotry precept to acceptance appreciated (which is more valuable late game for dealing with lots of pawns). So your ideology can evolve rapidly to start (it's possible to reform your ideology immediately with careful planning) but slows down with time. Reformation starts out costing 10 points and each subsequent reformation cost an additional 2 points (10, 12, 14, etc). The more spammable options (like scarification rituals) do not give development points to prevent abuse. Most of these sources give either 1 or 2 points per an action (though you can get combos, like completing a charity quest giving +2 for your precept, and another +2 for the quest reward). It is only very specific things that you cannot change.įluid Ideology work by gaining and spending development points which are gained by doing actions beneficial to your ideology (doing charitable quests with charity precept, converting a pawn, having a successful ritual, etc) as well as a potential quest reward option. You can change precepts, flavor text, buildings, rituals, symbols, roles, favored gear, venerated animals, hair/tattoo options, etc as much as you want when making a reformation however. You can effectively change everything about your ideology, even styles, but the amount of change you can do to memes (add or remove), structures, styles is limited to 1 change per a reformation.
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